About the IvyBee™
We transform education into fun, personalized learning experiences with real-world impact
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Our Story
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2011 — Technology Seeded at UT Dallas
IvyBee’s origins trace back to 2011, when UT Dallas researchers began using Minecraft to teach polymer chemistry — a spark that became Polycraft World.
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2014 — Polycraft World Launches
Polycraft World is released, transforming Minecraft into a STEM education platform where players learn materials science hands-on.
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2015 — “Polycrafter of the Week” Scholarships
Polycraft World launches a scholarship initiative awarding $50K to students for in-game STEM achievements, turning gameplay success into real academic opportunities.
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2016 — Published in Nature Chemistry
Polycraft World is featured in Nature Chemistry, highlighting its groundbreaking approach to teaching complex science through play.
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2019 — DARPA SAIL-ON Award
DARPA selects Polycraft World for its SAIL-ON program to explore how AI agents adapt to novelty in simulated worlds.
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2021 — Polycraft + BEST Robotics Challenge
Polycraft World teams up with BEST Robotics for a 3D-printing STEM competition bridging virtual materials engineering with real-world robotics.
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2024 — Pedegree Studios Founded
After a decade of academic success, the team launches Pedegree Studios, Inc. to create immersive learning media and pursue the NAE’s Grand Challenge to Advance Personalized Learning.
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March 2025 — Overqualified!™ Debuts at SXSW
The studio unveils Overqualified! mini-games at SXSW, featuring a digital twin of the UT Dallas campus and marking its entry into commercial edtech.
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September 2025 — Experiential Medical Reasoning (EMR) Course
Building on its game-based learning engine, the team partners with the University of Texas at Dallas to release the Experiential Medical Reasoning (EMR) course — a first-of-its-kind MCAT prep experience inside Minecraft. concepts.
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October 2025 — Rebrand to IvyBee™
To reflect its expanded mission beyond games, Pedegree Studios rebrands as IvyBee, uniting its educational and workforce learning products under a single creative ecosystem. The rebrand marks a new chapter focused on scalable, personalized learning across education and industry.
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Beyond Gaming: How Minecraft Became a Platform for Scientific Learning and AI Research » Dallas Inn…
Researchers Crafting Hands-On Science Lessons in Minecraft - UT Dallas Magazine | The University of…
Polycraft World teaches science through an endlessly expansive universe of virtual gaming | MRS Bul…
Researchers Build 'Blocky" Twin of UTD in Minecraft for Digital Workforce Training » Dalla…
Polycraft World Is Being Used To Help Build Smarter AI!
UT Dallas Team Infuses Polymer Chemistry into 'Minecraft' Modification - News Center | The …
Researchers crafting hands-on science lessons in Minecraft | EurekAlert!
Polycraft Team Wins DARPA Grant To Lay Groundwork for Smarter AI - News Center | The University of …
Dr. Voit - x | The University of Texas at Dallas
'Minecraft' Mod Offers World of Scholarships, Learning Opportunities - News Center | The Un…
Team's 'Minecraft' Modification Gets Ready for Its Next Test - News Center | The Univer…
Systems Thinking in Biology Symposium - School of Natural Sciences and Mathematics
Level Up and Learn: Team Teaches Science Through Video Game - News Center | The University of Texas…
At UT Dallas, You Can Get A Scholarship For Mastering A Game Inspired By Minecraft | KERA News
Learning chemistry within Minecraft video game | ScienceDaily
Jetpacks and flamethrowers: Team infuses science into 'Minecraft' modification | ScienceDai…

